![]() Since the description of your problem doesn't give any particulars on the scenario, you'll have to decide how relevant these are: There are numerous factors to consider when making a scenario that includes Active CPs. * Leave all the checkboxes at their default settings on the AI page in the Editor. When you see what the CP does, then start turning things off if it's undesired behavior. The one setting I do recommend changing is "Ignore"- it is best to leave this on. * CP must start the scenario as an enemy to at least one player. * If the CP has no Citizens, it must have the means to produce some, unless you've disabled Citizens for that CP in the Editor. But if you do this, the CP will get stuck as it has no way to gather resources. * The map must contain some resources that the CP has access to. The CP will also need a place to deposit what it gathers, or at least the means to build one. * If the CP is alone on an island, it will likely never try to leave it. ![]() ![]() ![]() * If the CP is meant to produce units, you must not have disabled the production facility for that unit.
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June 2023
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